﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;

namespace kdata
{
	class DisplayItem
	{
		public string label;
		public string value;
		public GUIStyle valueStyle = new GUIStyle();
		public GUIStyle labelStyle = new GUIStyle();

		public DisplayItem(string label)
		{
			this.label = label;

			this.valueStyle.normal.textColor = Color.green;
			this.valueStyle.alignment = TextAnchor.MiddleLeft;
			this.valueStyle.padding.left = 10;

			this.labelStyle.normal.textColor = Color.green;
			this.labelStyle.alignment = TextAnchor.MiddleRight;

		}
	}
}
